









2008: Year of the MMO?
KeyWord: MMO, Aion, Age of Conan, Warhammer Online Date: 03-07-2008
Summary: In 2008, many MMOs are marked as the most anticipated game of this year, such as Aion, Age of Conan, Warhammer Online... but, which games can we really look forward to?
In 2008, many MMOs are marked as \"the most anticipated game of this year\", such as Aion, Age of Conan, Warhammer Online... but, which games can we really look forward to?
The forum of fohguild listed as many potential good MMOs as possible. Please enjoy.
Age of PvP??
Age of Conan: May 20th, 2008 (website).
Real Combat
DirectX 10
PvP centralized gameplay and design
DreamWorld Engine
Mature Rating
PC / Xbox360
On February 7, 2008, Funcom and Eidos announced that over 500,000 people had signed up for the beta Testing of Age of Conan
Warhammer Online: Age of Reckoning: June 10, 2008 (Amazon.com)
RvR and PvP centralized
6 Armies and 2 Factions
Collision Detection
Ongoing Character appearance development as character progresses
Mythic / Games Workshop
Over 600,000 beta signups
Aion: Tower of Eternity: October 30, 2008 (Amazon.com)
PvPvE System
Skill Chains
Cryteks CryENGINE. This same engine was used in the development of the first person shooter FarCry
2 Factions (races) and 8 Classes
Ramayan 3392 A.D.: Sony Online Entertainment announced a partnership with Virgin Comics to create a MMO based on the popular Indian-Mythology inspired Ramayan 3392 A.D. graphical novel.
The Agency: Sony Online Entertainment
Knights of the Old Repbulic Online: BioWare confirmed?
Champions Online: superhero-themed massive multiplayer online roleplaying game by City of Heroes developer Cryptic Studios based on the Champions license. The game\'s announcement followed the cancellation of Cryptic\'s Marvel Universe Online MMORPG
Cronicles of Spellborn: Spellborn distinguishes itself from other MMORPGs by emphasizing the focus on story line, separating the look and the statistics of gear, integrating PvE (Player vs Environment) and PvP (Player vs Player) and offering combat that is fast paced and more reliant on player skill
StarGate Worlds: under development by industry newcomer Cheyenne Mountain Entertainment in association with the film and television media company MGM. The game will allow players to interact in an online universe based around Stargate SG-1 and Stargate Atlantis.
StarTrek Online: was the working title of an MMORPG, previously being developed by Perpetual Entertainment, which was announced on September 7, 2004.On January 14, 2008, Perpetual Entertainment announced that it is no longer developing Star Trek Online. The license for the game and all of its assets except for the code have been transferred to an undisclosed Bay Area development studio. On January 18th, all STO developers were laid off by P2 Entertainment.
Unknown Blizzard Title: Rumored to be Starcraft Universe or Worlds
Darkfall:
Expected to feature unrestricted pvp, complete looting, and a player skill dependent combat system
Inter-character and projectile-character collision detection
Manual aiming & blocking
Naval warfare, with the ability to sink player controlled ships
Cities can be built by players Player built cities can be destroyed. Each player built city will contain a clanstone, which protects the buildings and defensive structures in the vicinity from attack. The clanstone is invulnerable, except when it has been weakened by a Gloomer. Gloomers can be built by players after they have built a siege fort next to the target city. The siege fort can be attacked and destroyed at any time, during or after construction. If a city is destroyed, a new clanstone constructed on the site is temporarily vulnerable to attack
No radar or floating names, your mini map only shows party and clan members as said in a developer journal
